Overview
id Software is looking for an Engine Programmer to help define, create, and maintain significant portions of idTech - the fastest and highest fidelity engine at 60hz+ on the planet. You will join our Core Technology group where your expertise and experience will be focused primarily on the base idTech engine but you should be comfortable touching many areas of the code and may also work on tools, game code and our entire technology suite. Expect your abilities and scope of work to expand in a fast paced and highly innovative environment.
Responsibilities
Work with our Core Technology group to create the best in class FPS engine tailored for our legendary titles
Work well with other engineers, artists, and designers specifically in the areas of developer experience and iteration time
Accurately estimate schedules and deliver high quality work products to that schedule
Work with our Core Technology group to create the best in class FPS engine tailored for our legendary titles
Work well with other engineers, artists, and designers specifically in the areas of developer experience and iteration time
Accurately estimate schedules and deliver high quality work products to that schedule
Qualifications
Preferred Skills
Experience with Vulkan and DirectX 12
Experience with modern Console Development (PS4, XB1, Switch)
Experience with C++11
Experience with animation, 3D graphics, audio, AI, or gameplay programming
Experience with game editor and commercial (Max, PhotoShop, Substance, Modo, WWise, plugins / modification
Experience with Qt
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