We’re looking for a creative storyteller who can turn
blocks and biomes into rich, immersive experiences. If you love
crafting dialogue, lore, and quests that make players feel
something — this is your canvas. This position starts as an unpaid
volunteer role with the potential to develop into a paid contractor
position. Tasks Create and maintain the lore foundation of the
server Write immersive dialogue, quest texts, books, and
item / tooltips that enrich player experience Work with game
designers to ensure story aligns with gameplay, locations, and
reward loops Build branching questlines and narrative structures
using tools or structured documents Develop seasonal storylines,
world events, and evolving lore entries over time Maintain internal
documentation such as a living lore bible and style guide
Participate in playtests and adjust narrative elements based on
pacing and player feedback Ensure tone, language, and formatting
are polished and immersive across all narrative surfaces Support
worldbuilding during map development, including naming, signage,
and world detail Requirements Strong creative writing skills and
the ability to build immersive stories, characters, and settings
Deep understanding of Minecraft : Java Edition, especially what
makes in-game narratives engaging Experience writing quest texts,
item lore, codex entries, or NPC dialogue with clear structure and
tone Ability to develop large-scale story arcs as well as
short-form lore for signs, books, or events Comfortable working
with structured narrative formats, flowcharts, or branching
dialogues Creative mindset with a strong sense of pacing,
worldbuilding, and emotional impact Familiarity with Minecraft UI
limitations (e.g. chat length, book size, tooltip text) Ability to
match tone and style to different factions, settings, or seasonal
events Strong communication and collaboration skills to align with
designers and builders Organized approach to versioning, naming
conventions, and maintaining lore consistency Optional but
valuable : experience writing for games, tabletop RPGs, or
serialized fiction Expected availability of around 10–15 hours per
week Benefits A unique opportunity to be part of a brand-new
Minecraft network from the very beginning Creative ownership of
major story arcs, characters, and in-game narrative structures A
collaborative team of builders and devs who support and value your
creative work Clear narrative briefs, feedback cycles, and
structured tooling to make writing efficient A motivated and
friendly staff team that values communication, transparency, and
respect Fully remote – work from anywhere We’re building a diverse
and inclusive team culture. Regardless of background, gender
identity, or orientation — whether you’re a volunteer or paid
contributor — you are welcome here. Always.
Narrative Designer (Minecraft) • Cologne, Germany